Multiple buffer overflows in the client in Toribash 2.71 and earlier allow remote attackers to (1) execute arbitrary code via a long game command in a replay (.rpl) file and (2) cause a denial of service (application crash) via a long SAY command that omits a required LF character; and allow remote Toribash servers to execute arbitrary code via (3) a long game command and (4) a long SAY command that omits a required LF character.
Multiple buffer overflows in the client in Toribash 2.71 and earlier allow remote attackers to (1) execute arbitrary code via a long game command in a replay (.rpl) file and (2) cause a denial of service (application crash) via a long SAY command that omits a required LF character; and allow remote Toribash servers to execute arbitrary code via (3) a long game command and (4) a long SAY command that omits a required LF character.
Multiple buffer overflows in the client in Toribash 2.71 and earlier allow remote attackers to (1) execute arbitrary code via a long game command in a replay (.rpl) file and (2) cause a denial of service (application crash) via a long SAY command that omits a required LF character; and allow remote Toribash servers to execute arbitrary code via (3) a long game command and (4) a long SAY command that omits a required LF character.
Known To Be Used In Ransomware Campaigns?-Not Available
KEV Added-Not Available
KEV Action Due Date-Not Available
Format string vulnerability in the server in Toribash 2.71 and earlier allows remote attackers to execute arbitrary code via format string specifiers in the NICK command (client nickname) when entering a game.