mp4fformat.dll in the QuickTime File Format plugin in RealNetworks RealPlayer 15 and earlier, and RealPlayer SP 1.1.4 Build 12.0.0.756 and earlier, allows remote attackers to cause a denial of service (memory corruption and application crash) via a crafted MP4 file.
RealPlayer 16.0.2.32 allows remote attackers to cause a denial of service (divide-by-zero error and application crash) via a crafted mp4 file.
RealNetworks RealPlayer 16.0.2.32 and earlier allows remote attackers to cause a denial of service (resource consumption or application crash) via an HTML document containing JavaScript code that constructs a long string.
RealNetworks RealPlayer 10.1.0.3114 and earlier, and Helix Player 1.0.6.778 on Fedora Core 6 (FC6) and possibly other platforms, allow user-assisted remote attackers to cause a denial of service (application crash) via a malformed .au file that triggers a divide-by-zero error.
Improper handling of a repeating VRAT chunk in qcpfformat.dll allows attackers to cause a Null pointer dereference and crash in RealNetworks RealPlayer 18.1.5.705 through a crafted .QCP media file.
RealNetworks RealPlayer 10, RealPlayer 10.5 6.0.12.1040 through 6.0.12.1741, RealPlayer 11 11.0.0 through 11.0.4, RealPlayer Enterprise, Mac RealPlayer 10 and 10.1, Linux RealPlayer 10, and Helix Player 10.x allow remote attackers to have an unspecified impact via a crafted media file that uses HTTP chunked transfer coding, related to an "overflow."
The RealAudio codec in RealNetworks RealPlayer 11.0 through 11.1, RealPlayer SP 1.0 through 1.1.4, Mac RealPlayer 11.0 through 12.0.0.1444, and Linux RealPlayer 11.0.2.1744 allows remote attackers to execute arbitrary code or cause a denial of service (heap memory corruption) via a crafted audio stream in a RealMedia file.
Heap-based buffer overflow in RealNetworks RealPlayer 11.0 through 11.1 and RealPlayer SP 1.0 through 1.1.5 allows remote web servers to execute arbitrary code via a long Server header in a response to an HTTP request that occurs during parsing of a RealPix file.
RealNetworks RealPlayer 11.0 through 11.1, RealPlayer SP 1.0 through 1.1.4, Linux RealPlayer 11.0.2.1744, and possibly HelixPlayer 1.0.6 and other versions, allow remote attackers to execute arbitrary code or cause a denial of service (heap memory corruption) via a crafted RealMedia video file.
Heap-based buffer overflow in the cook codec in RealNetworks RealPlayer 11.0 through 11.1, RealPlayer SP 1.0 through 1.1.5, and Linux RealPlayer 11.0.2.1744 allows remote attackers to execute arbitrary code via unspecified data in the initialization buffer.
Heap-based buffer overflow in RealNetworks RealPlayer 11.0 through 11.1, RealPlayer SP 1.0 through 1.1.4, RealPlayer Enterprise 2.1.2, Mac RealPlayer 11.0 through 11.1, Linux RealPlayer 11.0.2.1744, and possibly HelixPlayer 1.0.6 and other versions, allows remote attackers to have an unspecified impact via a crafted SIPR file.
Stack-based buffer overflow in RealNetworks Helix Server 12.x, 13.x, and 14.x before 14.2, and Helix Mobile Server 12.x, 13.x, and 14.x before 14.2, allows remote attackers to execute arbitrary code via a long string in an RTSP request.
Heap-based buffer overflow in RealNetworks RealPlayer 11.0 through 11.1, RealPlayer SP 1.0 through 1.1.1, Mac RealPlayer 11.0 through 11.1, and Linux RealPlayer 11.0.2.1744 allows remote attackers to execute arbitrary code via a large Screen Width value in the Screen Descriptor header of a GIF87a file in an RTSP stream.
Heap-based buffer overflow in RealNetworks RealPlayer 11.0 through 11.1, RealPlayer SP 1.0 through 1.1.5, RealPlayer Enterprise 2.1.2 and 2.1.3, Linux RealPlayer 11.0.2.1744, and possibly HelixPlayer 1.0.6 and other versions, allows remote attackers to execute arbitrary code via crafted ImageMap data in a RealMedia file, related to certain improper integer calculations.
The drv2.dll (aka RV20 decompression) module in RealNetworks RealPlayer 11.0 through 11.1, RealPlayer SP 1.0 through 1.1.5, RealPlayer Enterprise 2.1.2 and 2.1.3, Linux RealPlayer 11.0.2.1744, and possibly HelixPlayer 1.0.6 and other versions, allows remote attackers to execute arbitrary code or cause a denial of service (heap memory corruption) via a crafted value of an unspecified length field in an RV20 video stream.
Heap-based buffer overflow in RealNetworks RealPlayer 11.0 through 11.1, RealPlayer SP 1.0 through 1.1.5, Mac RealPlayer 11.0 through 12.0.0.1444, and Linux RealPlayer 11.0.2.1744 allows remote attackers to execute arbitrary code by specifying many subbands in cook audio codec information in a Real Audio file.
Heap-based buffer overflow in RealNetworks RealPlayer 11.0 through 11.1, RealPlayer SP 1.0 through 1.1.5, and RealPlayer Enterprise 2.1.2 and 2.1.3 allows remote attackers to execute arbitrary code via a crafted value in an unspecified header field in an RMX file.
Stack-based buffer overflow in the AgentX::receive_agentx function in AgentX++ 1.4.16, as used in RealNetworks Helix Server and Helix Mobile Server 11.x through 13.x and other products, allows remote attackers to execute arbitrary code via unspecified vectors.
Buffer overflow in the Unescape function in common/util/hxurl.cpp and player/hxclientkit/src/CHXClientSink.cpp in Helix Player 1.0.6 and RealPlayer allows remote attackers to cause a denial of service (application crash) or possibly execute arbitrary code via a URL argument containing a % (percent) character that is not followed by two hex digits.
Heap-based buffer overflow in RealNetworks RealPlayer 11.0 through 11.1 and RealPlayer SP 1.0 through 1.1.4 on Windows allows remote attackers to execute arbitrary code via large size values in QCP audio content.
Buffer overflow in common/util/rlstate.cpp in Helix Player 1.0.6 and RealPlayer allows remote attackers to cause a denial of service (application crash) or possibly execute arbitrary code via a RuleBook structure with a large number of rule-separator characters that trigger heap memory corruption.
Heap-based buffer overflow in RealNetworks RealPlayer 10; RealPlayer 10.5 6.0.12.1040 through 6.0.12.1741; RealPlayer 11 11.0.0 through 11.0.4; RealPlayer Enterprise; Mac RealPlayer 10, 10.1, and 11.0; Linux RealPlayer 10; and Helix Player 10.x allows remote attackers to execute arbitrary code via an SIPR codec field with a small length value that triggers incorrect memory allocation.
Stack-based buffer overflow in protocol/rtsp/rtspclnt.cpp in RealNetworks RealPlayer 10; RealPlayer 10.5 6.0.12.1040 through 6.0.12.1741; RealPlayer 11 11.0.x; RealPlayer SP 1.0.0 and 1.0.1; RealPlayer Enterprise; Mac RealPlayer 10, 10.1, 11.0, and 11.0.1; Linux RealPlayer 10, 11.0.0, and 11.0.1; and Helix Player 10.x, 11.0.0, and 11.0.1 allows remote attackers to cause a denial of service (application crash) or possibly execute arbitrary code via an ASM RuleBook with a large number of rules, related to an "array overflow."
Heap-based buffer overflow in RealNetworks RealPlayer 10, RealPlayer 10.5 6.0.12.1040 through 6.0.12.1741, RealPlayer 11 11.0.0 through 11.0.4, RealPlayer Enterprise, Mac RealPlayer 10 and 10.1, Linux RealPlayer 10, and Helix Player 10.x allows remote attackers to cause a denial of service (application crash) or possibly execute arbitrary code via a compressed GIF file, related to gifcodec.cpp and gifimage.cpp.
Multiple buffer overflows in RealNetworks RealPlayer before 17.0.10.8 allow remote attackers to execute arbitrary code via a malformed (1) elst or (2) stsz atom in an MP4 file.
Heap-based buffer overflow in a DLL file in RealNetworks RealPlayer 10, RealPlayer 10.5 6.0.12.1040 through 6.0.12.1741, RealPlayer 11 11.0.0 through 11.0.4, RealPlayer Enterprise, Mac RealPlayer 10 and 10.1, Linux RealPlayer 10, and Helix Player 10.x allows remote attackers to execute arbitrary code via a crafted Internet Video Recording (IVR) file with a modified field that controls an unspecified structure length and triggers heap corruption, related to use of RealPlayer through a Windows Explorer plugin.
Heap-based buffer overflow in datatype/smil/common/smlpkt.cpp in smlrender.dll in RealNetworks RealPlayer 10, RealPlayer 10.5 6.0.12.1040 through 6.0.12.1741, RealPlayer 11 11.0.0 through 11.0.4, RealPlayer Enterprise, Mac RealPlayer 10 and 10.1, Linux RealPlayer 10 and 11.0.0, and Helix Player 10.x and 11.0.0 allows remote attackers to execute arbitrary code via an SMIL file with crafted string lengths.
Multiple buffer overflows in RealNetworks Helix Server and Helix Mobile Server 11.x before 11.1.8 and 12.x before 12.0.1 allow remote attackers to (1) cause a denial of service via three crafted RTSP SETUP commands, or execute arbitrary code via (2) an NTLM authentication request with malformed base64-encoded data, (3) an RTSP DESCRIBE command, or (4) a DataConvertBuffer request.
Stack-based buffer overflow in RealNetworks RealPlayer 10, RealPlayer 10.5 6.0.12.1040 through 6.0.12.1741, RealPlayer 11 11.0.0 through 11.0.4, RealPlayer Enterprise, Mac RealPlayer 10 and 10.1, Linux RealPlayer 10, and Helix Player 10.x allows user-assisted remote attackers to execute arbitrary code via a malformed .RJS skin file that contains a web.xmb file with crafted length values.
Multiple stack-based buffer overflows in RealNetworks RealPlayer before 17.0.4.61 on Windows, and Mac RealPlayer before 12.0.1.1738, allow remote attackers to execute arbitrary code via a long (1) version number or (2) encoding declaration in the XML declaration of an RMP file, a different issue than CVE-2013-6877.
Heap-based buffer overflow in RealNetworks RealPlayer before 17.0.4.61 on Windows, and Mac RealPlayer before 12.0.1.1738, allows remote attackers to execute arbitrary code via a long string in the TRACKID element of an RMP file, a different vulnerability than CVE-2013-7260.
Stack-based buffer overflow in RealNetworks RealPlayer before 16.0.3.51, and RealPlayer SP 1.0 through 1.1.5, allows remote attackers to execute arbitrary code via a crafted .rmp file.
Stack-based buffer overflow in a certain ActiveX control in rjbdll.dll in RealNetworks RealPlayer Enterprise, RealPlayer 10, and RealPlayer 10.5 before build 6.0.12.1675 allows remote attackers to execute arbitrary code by importing a file into a media library and then deleting this file.
Heap-based buffer overflow in RealNetworks RealPlayer before 16.0.1.18 and RealPlayer SP 1.0 through 1.1.5 allows remote attackers to execute arbitrary code via a malformed MP4 file.
Stack-based buffer overflow in RealNetworks RealPlayer 15.0.5.109 allows user-assisted remote attackers to execute arbitrary code via a crafted ZIP file that triggers incorrect processing of long pathnames by the Watch Folders feature.
Buffer overflow in RealNetworks RealPlayer before 16.0.0.282 and RealPlayer SP 1.0 through 1.1.5 allows remote attackers to execute arbitrary code via a crafted RealMedia file.
The AAC SDK in RealNetworks RealPlayer before 15.0.6.14, RealPlayer SP 1.0 through 1.1.5, and Mac RealPlayer before 12.0.1.1750 allows remote attackers to cause a denial of service (heap memory corruption) or possibly have unspecified other impact via a crafted AAC file that is not properly handled during decoding.
Buffer overflow in RealNetworks RealPlayer before 15.0.4.53, and RealPlayer SP 1.0 through 1.1.5, allows remote attackers to execute arbitrary code via a crafted RealJukebox Media file.
Buffer overflow in RealNetworks RealPlayer before 15.0.6.14, RealPlayer SP 1.0 through 1.1.5, and Mac RealPlayer before 12.0.1.1750 allows remote attackers to cause a denial of service or possibly have unspecified other impact via a crafted RealMedia file, a different vulnerability than CVE-2012-2410.
Buffer overflow in RealNetworks RealPlayer before 15.0.6.14, RealPlayer SP 1.0 through 1.1.5, and Mac RealPlayer before 12.0.1.1750 allows remote attackers to cause a denial of service or possibly have unspecified other impact via a crafted AAC file that is not properly handled during stream-data unpacking.
Buffer overflow in RealNetworks RealPlayer before 15.0.6.14, RealPlayer SP 1.0 through 1.1.5, and Mac RealPlayer before 12.0.1.1750 allows remote attackers to cause a denial of service or possibly have unspecified other impact via a crafted RealMedia file, a different vulnerability than CVE-2012-2409.
Buffer overflow in rn5auth.dll in RealNetworks Helix Server and Helix Mobile Server 14.x before 14.3.x allows remote attackers to execute arbitrary code via crafted authentication credentials.
The AAC codec in RealNetworks RealPlayer before 15.0.0 and Mac RealPlayer before 12.0.0.1703 allows remote attackers to execute arbitrary code or cause a denial of service (memory corruption) via unspecified vectors.
Heap-based buffer overflow in the RealVideo renderer in RealNetworks RealPlayer before 15.0.0 allows remote attackers to execute arbitrary code via unspecified vectors.
RealNetworks RealPlayer 11.0 through 11.1 and 14.0.0 through 14.0.5, RealPlayer SP 1.0 through 1.1.5, RealPlayer Enterprise 2.0 through 2.1.5, and Mac RealPlayer 12.0.0.1569 do not properly handle DEFINEFONT fields in SWF files, which allows remote attackers to execute arbitrary code or cause a denial of service (heap memory corruption) via a crafted file.
An unspecified ActiveX control in the browser plugin in RealNetworks RealPlayer 11.0 through 11.1 and 14.0.0 through 14.0.5, RealPlayer SP 1.0 through 1.1.5, and RealPlayer Enterprise 2.0 through 2.1.5 allows remote attackers to execute arbitrary code via unknown vectors, related to an out-of-bounds condition.
Buffer overflow in RealPlayer 11 build 6.0.14.748 allows remote attackers to execute arbitrary code via unspecified vectors. NOTE: As of 20080103, this disclosure has no actionable information. However, because the VulnDisco Pack author is a reliable researcher, the issue is being assigned a CVE identifier for tracking purposes.
Stack-based buffer overflow in the Database Component in MPAMedia.dll in RealNetworks RealPlayer 10.5 and 11 beta, and earlier versions including 10, RealOne Player, and RealOne Player 2, allows remote attackers to execute arbitrary code via certain playlist names, as demonstrated via the import method to the IERPCtl ActiveX control in ierpplug.dll.
Heap-based buffer overflow in the Shockwave Flash (SWF) frame handling in RealNetworks RealPlayer 10.5 Build 6.0.12.1483 might allow remote attackers to execute arbitrary code via a crafted SWF file.
Stack-based buffer overflow in RealNetworks RealPlayer 10 and possibly 10.5, and RealOne Player 1 and 2, for Windows allows remote attackers to execute arbitrary code via a crafted playlist (PLS) file.