NVIDIA DGX A100 contains a vulnerability in SBIOS in the IpSecDxe, where a user with high privileges and preconditioned IpSecDxe global data can exploit improper validation of an array index to cause code execution, which may lead to denial of service, data integrity impact, and information disclosure.
NVIDIA DGX-1 BMC contains a vulnerability in the IPMI handler, where an attacker with the appropriate level of authorization can upload and download arbitrary files under certain circumstances, which may lead to denial of service, escalation of privileges, information disclosure, and data tampering.
NVIDIA distributions of Jetson Linux contain a vulnerability where an error in the IOMMU configuration may allow an unprivileged attacker with physical access to the board direct read/write access to the entire system address space through the PCI bus. Such an attack could result in denial of service, code execution, escalation of privileges, and impact to data integrity and confidentiality. The scope impact may extend to other components.
The NVIDIA UNIX driver before 295.40 allows local users to access arbitrary memory locations by leveraging GPU device-node read/write privileges.
NVIDIA HGX & DGX GB200, GB300, B300 contain a vulnerability in the HGX Management Controller (HMC) that may allow a malicious actor with administrative access on the BMC to access the HMC as an administrator. A successful exploit of this vulnerability may lead to code execution, denial of service, escalation of privileges, information disclosure, and data tampering.
NVIDIA Windows GPU Display Driver contains a vulnerability in the kernel mode layer (nvlddmkm.sys) handler for DxgkDdiEscape where a value passed from a user to the driver is not correctly validated and used as the index to an array which may lead to denial of service or potential escalation of privileges.
NVIDIA Vibrante Linux version 1.1, 2.0, and 2.2 contains a vulnerability in the user space driver in which protection mechanisms are insufficient, may lead to denial of service or information disclosure.
NVIDIA ADSP Firmware contains a vulnerability in the ADSP Loader component where there is the potential to write to a memory location that is outside the intended boundary of the buffer, which may lead to denial of service or possible escalation of privileges.
NVIDIA Tegra kernel contains a vulnerability in the CORE DVFS Thermal driver where there is the potential to read or write a buffer using an index or pointer that references a memory location after the end of the buffer, which may lead to a denial of service or possible escalation of privileges.
NVIDIA GeForce Experience contains a vulnerability in NVIDIA Web Helper.exe, where untrusted script execution may lead to violation of application execution policy and local code execution.
NVIDIA DGX servers, all DGX-1 with BMC firmware versions prior to 3.38.30 and all DGX-2 with BMC firmware versions prior to 1.06.06, contains a vulnerability in the AMI BMC firmware in which software does not validate the RSA 1024 public key used to verify the firmware signature, which may lead to information disclosure or code execution.
NVIDIA TensorRT-LLM for any platform contains a vulnerability in visual gen server, where an attacker could cause an unsafe deserialization by unauthorized zeroMQ deserialization. A successful exploit of this vulnerability might lead to code execution.
Trusty TLK contains a vulnerability in the NVIDIA TLK kernel where an integer overflow in the calculation of a length could lead to a heap overflow.
Trusty TLK contains a vulnerability in the NVIDIA TLK kernel’s tz_map_shared_mem function where an integer overflow on the size parameter causes the request buffer and the logging buffer to overflow, allowing writes to arbitrary addresses within the kernel.
NVIDIA Linux distributions contain a vulnerability in nvmap ioctl, which allows any user with a local account to exploit a use-after-free condition, leading to code privilege escalation, loss of confidentiality and integrity, or denial of service.
Trusty TLK contains a vulnerability in its access permission settings where it does not properly restrict access to a resource from a user with local privileges, which might lead to limited information disclosure, a low risk of modifcations to data, and limited denial of service.
Trusty contains a vulnerability in the HDCP service TA where bounds checking in command 9 is missing. Improper restriction of operations within the bounds of a memory buffer might lead to escalation of privileges, information disclosure, and denial of service.
Trusty contains a vulnerability in the HDCP service TA where bounds checking in command 11 is missing. Improper restriction of operations within the bounds of a memory buffer might lead to information disclosure, denial of service, or escalation of privileges.
NVIDIA vGPU driver contains a vulnerability in the Virtual GPU Manager (vGPU plugin), where there is the potential to write to a shared memory location and manipulate the data after the data has been validated, which may lead to denial of service and escalation of privileges and information disclosure but attacker doesn't have control over what information is obtained. This affects vGPU version 12.x (prior to 12.2), version 11.x (prior to 11.4) and version 8.x (prior to 8.7).
NVIDIA GPU Display Driver for Windows contains a vulnerability in nvidia-smi where an uncontrolled DLL loading path may lead to arbitrary code execution, denial of service, information disclosure, and data tampering.
NVIDIA SHIELD TV, all versions prior to 8.2.2, contains a vulnerability in the implementation of the RPMB command status, in which an attacker can write to the Write Protect Configuration Block, which may lead to denial of service or escalation of privileges.
NVIDIA SHIELD TV, all versions prior to 8.2.2, contains a vulnerability in the NVDEC component, in which an attacker can read from or write to a memory location that is outside the intended boundary of the buffer, which may lead to denial of service or escalation of privileges.
NVIDIA vGPU manager contains a vulnerability in the vGPU plugin, in which an input index is not validated, which may lead to integer overflow, which in turn may cause tampering of data, information disclosure, or denial of service. This affects vGPU version 8.x (prior to 8.6) and version 11.0 (prior to 11.3).
NVIDIA Linux kernel distributions contain a vulnerability in FuSa Capture (VI/ISP), where integer underflow due to lack of input validation may lead to complete denial of service, partial integrity, and serious confidentiality loss for all processes in the system.
NVIDIA vGPU software contains a vulnerability in the Virtual GPU Manager (vGPU plugin), in which an input length is not validated, which may lead to information disclosure, tampering of data, or denial of service. vGPU version 12.x (prior to 12.2), version 11.x (prior to 11.4) and version 8.x (prior to 8.7)
NVIDIA Linux kernel distributions contain a vulnerability in nvmap NVMAP_IOC_WRITE* paths, where improper access controls may lead to code execution, complete denial of service, and seriously compromised integrity of all system components.
NVIDIA vGPU software contains a vulnerability in the Virtual GPU Manager (vGPU plugin), where it improperly validates the length field in a request from a guest. This flaw allows a malicious guest to send a length field that is inconsistent with the actual length of the input, which may lead to information disclosure, data tampering, or denial of service. This affects vGPU version 12.x (prior to 12.3), version 11.x (prior to 11.5) and version 8.x (prior 8.8).
NVIDIA vGPU software contains a vulnerability in the Virtual GPU Manager (vGPU plugin), where it doesn't release some resources during driver unload requests from guests. This flaw allows a malicious guest to perform operations by reusing those resources, which may lead to information disclosure, data tampering, or denial of service. This affects vGPU version 12.x (prior to 12.3), version 11.x (prior to 11.5) and version 8.x (prior 8.8).
NVIDIA vGPU software contains a vulnerability in the guest kernel mode driver and Virtual GPU Manager (vGPU plugin), in which an input length is not validated, which may lead to information disclosure, tampering of data, or denial of service. This affects vGPU version 12.x (prior to 12.2) and version 11.x (prior to 11.4).
Bootloader contains a vulnerability in the NV3P server where any user with physical access through USB can trigger an incorrect bounds check, which may lead to buffer overflow, resulting in limited information disclosure, limited data integrity, and denial of service across all components.
NVIDIA vGPU driver contains a vulnerability in the guest kernel mode driver and Virtual GPU Manager (vGPU plugin), in which an input length is not validated, which may lead to information disclosure, tampering of data or denial of service. This affects vGPU version 12.x (prior to 12.2) and version 11.x (prior to 11.4).
NVIDIA Virtual GPU Manager contains a vulnerability in the vGPU plugin, in which the software reads from a buffer by using buffer access mechanisms such as indexes or pointers that reference memory locations after the targeted buffer, which may lead to code execution, denial of service, escalation of privileges, or information disclosure. This affects vGPU version 8.x (prior to 8.4), version 9.x (prior to 9.4) and version 10.x (prior to 10.3).
NVIDIA JetPack SDK, version 4.2 and 4.3, contains a vulnerability in its installation scripts in which permissions are incorrectly set on certain directories, which can lead to escalation of privileges.
NVIDIA Virtual GPU Manager contains a vulnerability in the vGPU plugin in which guest-supplied parameters remain writable by the guest after the plugin has validated them, which may lead to the guest being able to pass invalid parameters to plugin handlers, which may lead to denial of service or escalation of privileges. This affects vGPU version 8.x (prior to 8.5), version 10.x (prior to 10.4) and version 11.0.
NVIDIA Windows GPU Display Driver, all versions, contains a vulnerability in multiple components in which a securely loaded system DLL will load its dependencies in an insecure fashion, which may lead to code execution or denial of service.
NVIDIA Virtual GPU Manager contains a vulnerability in the vGPU plugin in which it may have the use-after-free vulnerability while freeing some resources, which may lead to denial of service, code execution, and information disclosure. This affects vGPU version 8.x (prior to 8.5), version 10.x (prior to 10.4) and version 11.0.
NVIDIA Virtual GPU Manager contains a vulnerability in the vGPU plugin, in which the software does not restrict or incorrectly restricts operations within the boundaries of a resource that is accessed by using an index or pointer, such as memory or files, which may lead to code execution, denial of service, escalation of privileges, or information disclosure. This affects vGPU version 8.x (prior to 8.4), version 9.x (prior to 9.4) and version 10.x (prior to 10.3).
NVIDIA Windows GPU Display Driver, all versions, contains a vulnerability in the NVIDIA Control Panel component in which an attacker with local system access can corrupt a system file, which may lead to denial of service or escalation of privileges.
NVIDIA GeForce Experience, all versions prior to 3.20.5.70, contains a vulnerability in its services in which a folder is created by nvcontainer.exe under normal user login with LOCAL_SYSTEM privileges which may lead to a denial of service or escalation of privileges.
NVIDIA Windows GPU Display Driver, all versions, contains a vulnerability in the NVIDIA Control Panel component in which a user is presented with a dialog box for input by a high-privilege process, which may lead to escalation of privileges.
NVIDIA Windows GPU Display Driver, all versions, contains a vulnerability in the NVIDIA Control Panel component, in which an attacker with local system access can corrupt a system file, which may lead to denial of service or escalation of privileges.
Trusty TLK contains a vulnerability in the NVIDIA TLK kernel where an integer overflow in the calloc size calculation can cause the multiplication of count and size can overflow, which might lead to heap overflows.
Trusty contains a vulnerability in command handlers where the length of input buffers is not verified. This vulnerability can cause memory corruption, which may lead to information disclosure, escalation of privileges, and denial of service.
In GeForce Experience (GFE) 3.x before 3.10.0.55, NVIDIA Installer Framework contains a vulnerability in NVISystemService64 where a value passed from a user to the driver is used without validation, which may lead to denial of service or possible escalation of privileges.
NVIDIA vGPU software contains a vulnerability in the guest kernel mode driver and Virtual GPU manager (vGPU plugin), in which an input length is not validated, which may lead to information disclosure, tampering of data, or denial of service. This affects vGPU version 12.x (prior to 12.2), version 11.x (prior to 11.4) and version 8.x (prior 8.7).
NVIDIA vGPU software contains a vulnerability in the Virtual GPU Manager (vGPU plugin), where there is the potential to execute privileged operations by the guest OS, which may lead to information disclosure, data tampering, escalation of privileges, and denial of service
NVIDIA GeForce Experience, all versions prior to 3.20.5.70, contains a vulnerability in the ShadowPlay component which may lead to local privilege escalation, code execution, denial of service or information disclosure.
Trusty contains a vulnerability in the HDCP service TA where bounds checking in command 5 is missing. Improper restriction of operations within the bounds of a memory buffer might lead to denial of service, escalation of privileges, and information disclosure.
NVIDIA Windows GPU Display Driver (all versions) contains a vulnerability in DirectX drivers, in which a specially crafted shader can cause an out of bounds access of an input texture array, which may lead to denial of service or code execution.
NVIDIA Windows GPU Display Driver (all versions) contains a vulnerability in DirectX drivers, in which a specially crafted shader can cause an out of bounds access to a shader local temporary array, which may lead to denial of service or code execution.