A web page that contains unusual WebGPU content loaded into the GPU GLES render process and can trigger an out-of-bound write in the GPU user-space driver, leading to memory corruption and possible browser/GPU process crash. The software computes a required memory size from untrusted input, but integer overflow can produce a value smaller than needed. Subsequent write operations may then occur past the intended memory boundary, corrupting adjacent memory and causing process instability or termination.
A web page that contains unusual GPU shader code is loaded into the GPU compiler process and can trigger a write out-of-bounds write crash in the GPU shader compiler library. On certain platforms, when the compiler process has system privileges this could enable further exploits on the device. An edge case using a very large value in switch statements in GPU shader code can cause a segmentation fault in the GPU shader compiler due to an out-of-bounds write access.
Software installed and run as a non-privileged user may conduct improper GPU system calls resulting in platform instability and reboots.