Multiple buffer overflows in multiplay.cpp in UFO2000 svn 1057 allow remote attackers to execute arbitrary code via (1) a long unit name in Net::recv_add_unit,; (2) large values to Net::recv_rules, Net::recv_select_unit, Net::recv_options, and Net::recv_unit_data; and (3) a large mapdata GEODATA structure in Net::recv_map_data.
| Date Added | Due Date | Vulnerability Name | Required Action |
|---|---|---|---|
| N/A |
| Type | Version | Base score | Base severity | Vector |
|---|---|---|---|---|
| Primary | 2.0 | 7.5 | HIGH | AV:N/AC:L/Au:N/C:P/I:P/A:P |
| CWE ID | Type | Source |
|---|---|---|
| NVD-CWE-Other | Primary | nvd@nist.gov |