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godot-mcp

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CNA

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1

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Related CVEsRelated VendorsRelated AssignersReports
1Vulnerabilities found

CVE-2026-25546
Assigner-GitHub, Inc.
ShareView Details
Assigner-GitHub, Inc.
CVSS Score-7.8||HIGH
EPSS-0.03% / 9.18%
||
7 Day CHG-0.05%
Published-04 Feb, 2026 | 21:48
Updated-05 Feb, 2026 | 17:51
Rejected-Not Available
Known To Be Used In Ransomware Campaigns?-Not Available
KEV Added-Not Available
KEV Action Due Date-Not Available
Godot MCP is vulnerable to Command Injection via unsanitized projectPath

Godot MCP is a Model Context Protocol (MCP) server for interacting with the Godot game engine. Prior to version 0.1.1, a command injection vulnerability in godot-mcp allows remote code execution. The executeOperation function passed user-controlled input (e.g., projectPath) directly to exec(), which spawns a shell. An attacker could inject shell metacharacters like $(command) or &calc to execute arbitrary commands with the privileges of the MCP server process. This affects any tool that accepts projectPath, including create_scene, add_node, load_sprite, and others. This issue has been patched in version 0.1.1.

Action-Not Available
Vendor-Coding-Solo
Product-godot-mcp
CWE ID-CWE-78
Improper Neutralization of Special Elements used in an OS Command ('OS Command Injection')