Memory corruption while processing a frame request from user.
Memory corruption when buffer copy operation fails due to integer overflow during attestation report generation.
Memory corruption while using alignments for memory allocation.
Memory Corruption when adding user-supplied data without checking available buffer space.
Memory Corruption when accessing buffers with invalid length during TA invocation.
Memory Corruption while deallocating graphics processing unit memory buffers due to improper handling of memory pointers.
Memory Corruption when initiating GPU memory mapping using scatter-gather lists due to unchecked IOMMU mapping errors.